User
Experience
Designer.
Hey, I'm Christoph.
I'm a UX designer - based in the middle of the Alps in Austria - with a passion for creating engaging and functional digital experiences. I specializes in designing and prototyping websites, mobile apps and other digital products, that leave a long lasting impression on your users.
I'm helping SMEs and startups to establish a cohesive brand identity across all touchpoints. With my background in architecture and design, I bring a unique perspective to my work, combining technical expertise with a creative eye.
I like to take a collaborative approach to my projects, working closely with my clients to understand their needs and goals and to ensure that the end product meets the expectations.
My ultimate goal is to create designs that not only look great, but that also provide a seamless user experience and help businesses to achieve their objectives.
Work.
Services.
My bread and butter is UX and UI design. I'm specialized in developing functional and visually appealing prototypes for websites, apps, and other digital products that catch and delight users.
In addition to that, I'll also help you with your print and logo designs, ensuring that you get the absolute best out of your brand...design wise.
UX design is the art and science of creating digital experiences that are both functional and enjoyable for users. UX designer use creativity and technical expertise to design digital products that are easy to use, intuitive, and engaging. From websites to mobile apps, our goal is to create seamless experiences that keep users coming back for more.
Think of us as the architects of the digital world, designing the blueprints and building the foundation for user-friendly interfaces and intuitive navigation. A UX designers mission is to eliminate frustration and confusion and to create experiences that are so smooth and intuitive that users don't even have to think about what they're doing.
So the next time you use an app that just feels right, or a website that makes you want to stay awhile, you can thank a UX designer for making that happen.
Logo design is the art of creating a visual representation of a company or brand. A good logo should be simple, recognizable and timeless. It should convey the values and personality of the brand it represents.
Like a signature, a logo is a symbol that represents a company and helps to establish its identity. It's often the first thing that people see when they encounter a brand, and it can make a powerful first impression. I work closely with my clients to understand their brand and their target audience, to develop a logo that will resonate with both.
Whether it's a sleek and modern design or a classic and traditional one, the goal is to create a logo that will be instantly recognizable and unforgettable.
Print design is the art of creating visual materials that are meant to be printed, such as brochures, flyers, posters, and packaging. A good print design should be eye-catching, easy to read, and memorable. Print design is all about creating a tangible and lasting impression. Unlike digital design, print materials are physical objects that people can hold, touch, and interact with. Whether it's a brochure that informs customers about a product or a poster that promotes an event, the goal is to create materials that are both informative and aesthetically pleasing.
Corporate Design is the art of creating a consistent visual identity for a company or brand. A good Corporate Design should be professional, recognizable and unique.
Corporate Design is all about creating a distinctive and cohesive brand identity that sets a company apart from its competitors. It includes everything from logos, business cards to websites and social media profiles. It helps to establish a company's visual presence in the market.
My goal is to create designs that effectively communicate your message and create a strong and consistent visual identity for your company.
Designprocess
Approach.
Planing
Prototyping
User Testing
Implementation
Monitoring
• Define personas
• Define user stories
• Define goal
• Define non-goals
• Find inspiration
• Competitor analysis
• Sketching (Pen & Paper)
• Wireframing
• Create User Flows
• High fidelity prototyping
• User Interviews
• Userbility tests
• Surveys
• Briefing the developer
• Iterations with developer
• Control of usability
• Implement improvements
on an ongoing basis